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Compass

Challenge 挑戰

 

 

 

Sometimes children fail to grasp the sense of direction

worm head.jpg

Opportunity 機遇

Designed for the ability of visual tracking and strategic thinking

Parent and Child

Parent & Ability

家長和能力

Parents' opinions:

  • Can interact with children happily

  • Easy to master gameplay

  • There are many game arrangement, suitable for different situations

Happy Boy

Kids 孩子

​Parents' opinions:

  • A lot of fun

  • Portable

  • ​Children have a sense of achievements

Wormy

Suitable for age 3-99.

Designed for stimulating visual tracking ability and strategic thinking.

 

A portable card game

Number of players: 2

A deck of cards consists of a piece of grid cloth and 22 cards, including 2 Head cards and 20 Body cards in 4 different styles

*Children under 6 should play Wormy under adult guidance

 

 

 

 

小轉蟲 - 主唱: Emma 創作:智瑩姑娘
00:00
Little Worm - Momo
00:00

<小轉蟲> (廣東話)

小轉蟲   捐山窿

長長彩色身體   爬得好輕鬆

小轉蟲   去吹吹風 

被隻烏鴉   發現左佢真陰功 

<毛毛蟲>(國語)

轉啊轉 轉個彎

毛毛蟲 轉啊轉啊好好玩

轉啊轉 要想個辦法

別讓烏鴉抓到 小心啊

1.

Play without checkered bottom plate
A. <Collaborative Game> First put the head of the small worm on the table, and the players take turns to draw a card to lengthen the body of the small worm. When drawing the card, you can guess the direction of the small worm with the child.  After completion, you could look at how interesting the body of the small worm is.

(This gameplay focuses on training children to take turns and master simple game flow)

B. <Fighting Game> Two players compete. Each player is randomly assigned ten cards and one head card. After counting 123, the fastest and correct to complete wins.

<小轉蟲> (廣東話)

小轉蟲   捐山窿

長長彩色身體   爬得好輕鬆

小轉蟲   去吹吹風 

被隻烏鴉   發現左佢真陰功 

<毛毛蟲>(國語)

轉啊轉 轉個彎

毛毛蟲 轉啊轉啊好好玩

轉啊轉 要想個辦法

別讓烏鴉抓到 小心啊

2.

How to use checkered board

  • Discuss together where the head of the small worm should be placed on the top square of the cardboard (the grid with the head of the small worm), you can put one or two heads in different positions.

  • Each person chooses a square at the bottom of the cardboard as their starting point.

  • Each person draws a card and places it at their starting point.

  • The game starts: each person sends four cards and puts them on the cardboard in turn. When the card is placed, it must be connected to the body of the small worm. If there is no suitable card in hand, the card will be drawn. The one who connects the body of the worm to the head wins.

  • If two worms collide, or if there is no suitable card to connect the head of the worms, it will be a tie.

Grid board download

wormy_no_background.jpg
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